Hands-On C++ Game Animation Programming: Learn modern animation techniques from theory to implementation with C++ and OpenGL
Learn modern animation techniques from theory to implementation with C++ and OpenGL
Hands-On C++ Game Animation Programming: Learn modern animation techniques from theory to implementation with C++ and OpenGL
Nº de artículo: 36229855

Hands-On C++ Game Animation Programming: Learn modern animation techniques from theory to implementation with C++ and OpenGL

Nº de artículo: 36229855

CLP 73697

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What Stands Out

Modern Techniques
Learn cutting-edge animation techniques that are relevant in today’s game development landscape, enhancing your skills in the growing field of C++ programming and OpenGL applications.
Hands-On Learning
Engage in practical projects that reinforce theoretical concepts, ensuring a deep understanding of game animation programming through real-world applications and examples.
Targeted Audience
Designed for aspiring developers and game designers, this book caters to those seeking to build a strong foundation in animation with C++ and OpenGL, making complex concepts accessible and applicable.

Detalles de producto

Learn modern animation techniques using C and OpenGL. Hands-On C Game Animation Programming book with theory and implementation illustrated for beginners and experts. Shop now at Ubuy Chile.
  • Learn modern animation programming from first principles using C++
  • Build a complete animation system with features like basic, advanced, and skinned animation programming
  • Discover the math required for advanced animation techniques such as inverse kinematics and dual quaternions
  • Implement a curve-based skinned animation system with different skinning techniques and explore topics like IK, animation blending, and crowd rendering
  • Optimize animation systems for skinned meshes, clip sampling, and pose palettes
  • Ideal for professional, independent, and hobbyist developers with some knowledge of the C++ programming language
Publisher Packt Publishing
Publication date June 12, 2020
Edition Illustrated
Language English
Print length 368 pages
ISBN-10 1800208081
ISBN-13 978-1800208087
Item Weight 1.52 pounds (690 grams)
Dimensions 7.5 x 0.83 x 9.25 inches (19.1 x 2.1 x 23.5 cm)

Who Should Buy?

Suitable For
  • Game Developers

    Ideal for developers looking to enhance their skills in animation programming using C++ and OpenGL.

  • Students and Learners

    Beneficial for students seeking a comprehensive guide to modern animation techniques in game development.

  • C++ Enthusiasts

    Great for programmers interested in applying C++ knowledge to create dynamic visual animations in games.

Not Suitable For
  • Complete Beginners

    Not suitable for those without prior programming experience, as it requires understanding of C++ and OpenGL basics.

DESCRIPCIÓN DEL PRODUCTO

About This Item

Product Description: Unlock the power of animation and take your game development skills to the next level with the Hands-On C Game Animation Programming book. This comprehensive guide will teach you modern animation techniques from theory to implementation using the powerful combination of C and OpenGL. Whether you're a beginner or an experienced game developer, this illustrated edition will walk you through the entire animation pipeline, giving you a deep understanding of the concepts and principles behind game animation. With Ubisoft's expertise in game development, you're in good hands. Learn how to create stunning 3D graphics and bring your characters to life with realistic animations.

From character animation to OpenGL rendering, this book covers it all. Discover the secrets of Ubisoft's animation studio and learn how they create visually captivating games. Throughout the book, you'll be guided through practical exercises and coding examples, allowing you to apply your newly acquired knowledge in real-world scenarios. By the end of the book, you'll have the skills to develop your own game animations using the C programming language and OpenGL. Whether you're looking to start a career in game development or simply want to enhance your existing skills, this book is a must-have resource.

Take your game to new heights with the Hands-On C Game Animation Programming book and become a master of animation. Order your copy now and start creating captivating game animations today.

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Preguntas y respuestas de los clientes

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    Respuesta: Sí, en Ubuy Chile, este producto está disponible para que lo compre a un precio razonable.. El Hands-On C++ Game Animation Programming: Learn no está disponible localmente, pero puede confiar en nosotros con nuestros servicios de envío exprés.
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OpenGL Editorial Review

The "Hands-On C++ Game Animation Programming" book is a guide to modern animation techniques from theory to implementation with C++ and OpenGL. While the book provides excellent and in-depth knowledge if you want to learn animation using C++ and openGL with insights on topics such file formats to store animation data, inverse kinematic techniques, and mesh skinning, the author falls short of providing specific instructions for beginners. In chapter 1, the author has the reader write a .h file without giving proper instructions. The book has code examples that illustrate the topics involved in animating a character. The book ends with a chapter on baking animations to textures. This book is the perfect choice for learning to program animations from scratch.

Customer Reviews & Ratings

4.4
34 valoraciones de los clientes
  • 5 estrella
    66%
  • 4 estrella
    28%
  • 3 estrella
    0%
  • 2 estrella
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  • 1 estrella
    6%

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ventajas

  • -Provides excellent knowledge on animation using C++ and OpenGL -Insightful on file formats to store animation data, inverse kinematic techniques, and mesh skinning -Step-by-step guide for programming animations from scratch

Contras

  • -Not beginner-friendly, lacks specific instructions for beginners -The author's writing is often unclear and muddy

Product Price History

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