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Hands-On C++ Game Animation Programming: Learn modern animation techniques from theory to implementation with C++ and OpenGL
90% of respondents would recommend this to a friend
CLP 73697
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Learn modern animation techniques from theory to implementation with C++ and OpenGL
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What Stands Out
Detalles de producto
- Learn modern animation programming from first principles using C++
- Build a complete animation system with features like basic, advanced, and skinned animation programming
- Discover the math required for advanced animation techniques such as inverse kinematics and dual quaternions
- Implement a curve-based skinned animation system with different skinning techniques and explore topics like IK, animation blending, and crowd rendering
- Optimize animation systems for skinned meshes, clip sampling, and pose palettes
- Ideal for professional, independent, and hobbyist developers with some knowledge of the C++ programming language
| Publisher | Packt Publishing |
| Publication date | June 12, 2020 |
| Edition | Illustrated |
| Language | English |
| Print length | 368 pages |
| ISBN-10 | 1800208081 |
| ISBN-13 | 978-1800208087 |
| Item Weight | 1.52 pounds (690 grams) |
| Dimensions | 7.5 x 0.83 x 9.25 inches (19.1 x 2.1 x 23.5 cm) |
Who Should Buy?
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Game Developers
Ideal for developers looking to enhance their skills in animation programming using C++ and OpenGL.
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Students and Learners
Beneficial for students seeking a comprehensive guide to modern animation techniques in game development.
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C++ Enthusiasts
Great for programmers interested in applying C++ knowledge to create dynamic visual animations in games.
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Complete Beginners
Not suitable for those without prior programming experience, as it requires understanding of C++ and OpenGL basics.
DESCRIPCIÓN DEL PRODUCTO
About This Item
Product Description: Unlock the power of animation and take your game development skills to the next level with the Hands-On C Game Animation Programming book. This comprehensive guide will teach you modern animation techniques from theory to implementation using the powerful combination of C and OpenGL. Whether you're a beginner or an experienced game developer, this illustrated edition will walk you through the entire animation pipeline, giving you a deep understanding of the concepts and principles behind game animation. With Ubisoft's expertise in game development, you're in good hands. Learn how to create stunning 3D graphics and bring your characters to life with realistic animations.
From character animation to OpenGL rendering, this book covers it all. Discover the secrets of Ubisoft's animation studio and learn how they create visually captivating games. Throughout the book, you'll be guided through practical exercises and coding examples, allowing you to apply your newly acquired knowledge in real-world scenarios. By the end of the book, you'll have the skills to develop your own game animations using the C programming language and OpenGL. Whether you're looking to start a career in game development or simply want to enhance your existing skills, this book is a must-have resource.
Take your game to new heights with the Hands-On C Game Animation Programming book and become a master of animation. Order your copy now and start creating captivating game animations today.
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OpenGL Editorial Review
The "Hands-On C++ Game Animation Programming" book is a guide to modern animation techniques from theory to implementation with C++ and OpenGL. While the book provides excellent and in-depth knowledge if you want to learn animation using C++ and openGL with insights on topics such file formats to store animation data, inverse kinematic techniques, and mesh skinning, the author falls short of providing specific instructions for beginners. In chapter 1, the author has the reader write a .h file without giving proper instructions. The book has code examples that illustrate the topics involved in animating a character. The book ends with a chapter on baking animations to textures. This book is the perfect choice for learning to program animations from scratch.
Customer Reviews & Ratings
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5 estrella
66%
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4 estrella
28%
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1 estrella
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ventajas
- -Provides excellent knowledge on animation using C++ and OpenGL -Insightful on file formats to store animation data, inverse kinematic techniques, and mesh skinning -Step-by-step guide for programming animations from scratch
Contras
- -Not beginner-friendly, lacks specific instructions for beginners -The author's writing is often unclear and muddy
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CLP 73697
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características y beneficios
- Build a functional and production-ready modern animation system using C++
- Learn basic, advanced, and skinned animation programming
- Discover the math required to implement cutting-edge animation techniques
- Implement different skinning techniques and explore advanced animation topics
- Integrate the animation system into your game development project
- Gain knowledge on optimization concepts and advanced animation techniques
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